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Fighting FOUC with modular-css

I build game UI with web technology. This leads to a lot of focus on performance optimizations, and thus a lot of work on the modular-css packages with an eye towards supporting the most-performant workflows possible. I've spent a fair bit of time trying to ensure that @modular-css/rollup in particular fully supports code-splitting at least as well as rollup itself. That's... not always a mark I've hit, but it's always something I try for.

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Shoving CSS into a JS Bundler

There's a variety of reasons why supporting a totally-different paradigm like CSS Modules in a fundamentally JS-focused bundler like rollup. Let's go through some of them with some code samples from @modular-css/rollup.

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modular-css updates & recent interests

There's been a surprising number of modular-css releases recently. I'm a little biased, but I think they're worth checking out!

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Here we go again

I last blogged in... 2011 so I'm a little out of practice, but I've been thinking more and more lately about how & where content is published online. I put a lot of stuff on twitter and github but sometimes you need more context than twitter but not the permanence of a github repo. A blog seems like the right place for that.

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